NotePerformer updated to 4.1.0


Wallander Instruments has released an update today to NotePerformer. NotePerformer 4.1.0 addresses several issues in both the core NotePerformer product and the new NotePerformer Playback Engine (NPPE), first released along with NotePerformer 4 in May. NotePerformer is a user-friendly solution for realistic-sounding playback of Dorico, Sibelius, or Finale projects, and today’s update affects the product both as it functions across all three applications, as well as a few items specific to one particular program or another.

Current registered users can obtain the update by requesting a new download link at the NotePerformer web site, which will provide the user with NotePerformer 4.1.0.

NotePerformer 4.1.0, running in Dorico

Here is the full list of updates, as provided in the NotePerformer version history.

NotePerformer 4.1.0 updates

“UREI click” metronome sounds were added (applicable for Sibelius)

Two digital metronome sounds were added to NotePerformer. They can be manually configured as the metronome sound in Sibelius. It’s not applicable for Dorico or Finale since they produce their own metronome sounds.

The bell is the same sound as the click, but louder:

Metronome Bell: Orchestral percussion > Metal > Metronome bell

Metronome click: Orchestral percussion > Wood > Metronome click

Windows 7 is now supported.

NotePerformer 4 and NPPE produced a “KERNEL32.DLL” error on startup and refused to load on Windows 7. The problem was fixed.

In Finale, SPACE+MOUSE CLICK playback now works

NotePerformer 4 produced silence for non-HP playback in Finale due to resetting to zero dynamics as the default value. The problem was fixed.

NotePerformer’s solo “sul ponticello” no longer plays out of tune

Unintentionally, the “sul ponticello” articulation had too loose humanization rules for solo strings. The problem was fixed.

Flutter-tongue for brass in Finale now works

The flutter-tongue articulation was missing from Human Playback Preferences. The problem was fixed.

NotePerformer Playback Engine (NPPE) 4.1.0 updates

Updated “Kontakt CineSeries” to CineStrings Core 2.0

This playback engine now requires CineStrings Core 2.0. Older versions of CineStrings Core are no longer supported. The update to CineStrings Core 2.0 is free and is available through Native Access.

Added “Synchron Prime Elite expansion” support

Vienna Symphonic Library has added an “Elite Strings” chamber strings expansion to the Synchron Prime sample library (click “Install” under Synchron Prime in Vienna Assistant). The new strings are now supported also by our playback engine.

Kontakt-based engines now require Kontakt 7 Player version 7.3.2

All Kontakt-based engines now require Kontakt version 7.3.2 since the VST3 presets were tweaked and saved, using the latest version. The Kontakt update is free and is available through Native Access.

Improved NPPE legato timing

Significant improvements were made to the treatment of legato transitions. The timing is greatly improved.

Improved short-note consistency for NPPE

A bug was fixed that could randomly trigger unwanted long overlays for short notes.

Improved tuning for NPPE

Significant improvements were made to the tuning and intonation of playback engine sounds.

Improved volume and balance for NPPE

Significant improvements were made to the volume, balance, and envelope of playback engine sounds.

“Original panning” mode was added to NPPE

There’s now a mode for panning as recorded in a library for applicable playback engines. NPPE will only pan the close microphones.

Ordinary NotePerformer sounds can now be used for NPPE input

NPPE is limited to producing staccato notes for live MIDI input. If you prefer to use NotePerformer’s baseline sounds for MIDI input, there’s now a setting in the global “Settings” menu in the footer in NPPE. NotePerformer’s default sounds then plays any notes entered with a mouse or keyboard. NPPE is only invoked during playback.

Exported playback-engine stems are now numbered

Exported .wav stems are now numbered by their NPPE slot. The .wav files are in orchestral order when sorted alphabetically.

Missing percussion was added to HOOPUS and BBCSO

Many unpitched percussion instruments were missing from the original HOOPUS engine. BBCSO missed the “hot rod” timpani instrument. The instruments were added.

“No vibrato. sounds now work for HOOPUS solo violin and cello

“No vibrato” would previously produce silent notes. The problem was fixed.

In NPPE, accents and marcato now default to shorts overlay

Previously, overlays were only used contextually, which made accents and marcato weak. These articulations now default to having a short overlay with the appropriate dynamic.

An unavoidable limitation of many sample libraries is that the dynamic range of long notes may be smaller than that of short notes. For instruments with considerable timbre change with dynamics (such as brass and many woodwinds), it’s common that only shorts and overlays reach the highest dynamics.

BBCSO no longer glides on runs

NPPE used a combination of portamento and legato transitions for string runs. Due to causing irregularities and unwanted side effects, the feature has been turned off in favor of using only legato transitions.

On Windows, the NPPE screen size (DPI) can now be overridden

Your Windows DPI setting controls the window size of NotePerformer Playback Engines on Windows. The produced screen size may be too small or large. The default DPI setting can now be overridden from the Help menu, scaling the NPPE windows size on Windows.

Fixed crash when bouncing NPPE instruments with “/” in the name

Some instruments would crash on stem bounce because they had a “/” in the name, distorting the path of the .wav file. The problem was fixed.

Fixed .np_template not loading instruments having “,” in the name

Some instruments wouldn’t load from .np_template files because they had a “,” in the name, disturbing preset loading. The problem was fixed.

Non-slurred notes no longer trigger NPPE trill samples

Only slurred trills (or automatically slurred trills) will now trigger trill samples in a sample library in NPPE.

Sustain pedal now affect multiple staves for NPPE

With the piano routed to an NPPE slot, only pedal markings/CC64=127 in the upper staff would sustain the sound. The problem was fixed by sustaining the sound regardless of what staff has the sustain pedal MIDI messages.

NPPE now shows the correct RAM figure on PC

The memory indicator on PC didn’t include virtual memory, showing a lower-than-actual memory load. It would often drop after some time as Windows moved memory from RAM to virtual memory. The problem was fixed so that the memory reported includes all allocations even if Windows uses virtual memory.

The lowest notes on NPPE pianos now work

NPPE was cropped to low C and didn’t play the lowest three piano notes. The problem was fixed.

Global reverb setting (25%-800%) no longer preserves reverb energy

NPPE’s reverb setting needed to be more intuitive. NPPE’s global reverb setting no longer preserves the total reverb amount but only scales reverb time. Consequently, a higher setting now produces a more pronounced reverb.

The current .np_template is now shown in the title bar of NPPE

If you save or load a .np_template in NPPE, the template’s title is now shown in the window’s title bar.

Fixed bug with some NPPE stems not being included in bounces

Scores with instrument changes could produce missing stem bounces. The bug was fixed.

NPPE microphone configurations are now centered by default

When using triple (close-main-ambient) or dual (close-room) microphone configuration in NPPE, the balance is now centered rather than “main” by default. Double-clicking the microphone balance editor resets the balance to being centered.

NPPE now shows when an update is available

NPPE now checks with our servers for a more recent version of NotePerformer and displays a notice on the front page.

With loaded sounds, NPPE now asks for confirmation before exiting

A message box now asks for confirmation to avoid accidentally terminating the application when sounds are loaded.

Fixed NPPE articulations sounding in the opposite L/R channel

With NPPE, articulations would sometimes appear as having a different panning position from other articulations of the same instrument. The problem was fixed.

Fixed NPPE erratic timing with intonation

An intonation-technology bug could degrade note timing. The problem was fixed.

Fixed NPPE live input sounding distorted

Notes entered with the mouse or keyboard would sometimes sound heavily distorted when played by NPPE. The bug was fixed.

Fixed stuck notes on fast legato

Some playback engines could produce stuck notes on fast legato phrases. The problem was fixed.

Fixed missing notes with slurred repeated notes in Finale

In Finale, notes could go silent or produce oddities when slurring consecutive notes of the same pitch. The problem was fixed.

Various fixes

The update includes many minor bug fixes, unlisted improvements, and improvements to the documentation and interface.


  1. Bill

    That’s an impressive list!!

  2. Nate

    Several of these issues had definitely affected me, though I found workarounds. Glad they were able to address them!

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